Ran out of time
Blah 
I ran out of time.. I got this far. Most of the time was spent of tile map, input, drawing etc. Next time I will start with an actual engine, not just with a bunch classes for drawing stuff 😀
Comments
Blodyavenger
01. May 2011 · 18:39 UTC
It’s good to have prepared framework before you start (input, drawing sprites, audio etc.) so you just concentrate on the game.