{"author_name":"oberhamsi","cat":"Uncategorized","comments":[],"epoch":1304263200,"likes":1,"metadata":{"p_key":"66094","p_author":"oberhamsi","p_authorkey":"1944","p_urlkey":"101890","p_title":"Evil Circles beta2","p_cat":"Uncategorized","p_event":"LD20","p_time":"1304263200","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"1944","us_name":"oberhamsi","us_username":"oberhamsi","event_start":"1304035200","event_key":"6","event_name":"LD20"},"text":"<p>The goal is to destroy all circles with your squares.<\/p>\n <ul>\n <li>Click on a square to split it into 9 smaller squares.<\/li>\n <li>Drag a square to shoot it<\/li>\n <\/ul>\n <p><a href=\"http:\/\/apps.gamejs.org\/evilcircles\/latest\/\"><img src=\"http:\/\/apps.gamejs.org\/evilcircles\/latest\/images\/about-screen.png\" alt=\"\" width=\"300\" \/><\/a><\/p>\n <p>Rewriting the great\u00a0<a href=\"http:\/\/gamejs.org\/evilcircles\/pyweek.org\/e\/petraszd-pw-12\/\">SquareCity<\/a> with GameJs so we can play it on the web (and iPad).<\/p>\n <ul>\n <li><a href=\"http:\/\/apps.gamejs.org\/evilcircles\/latest\/\">Play Evil Circles<\/a><\/li>\n <\/ul>\n <p>&nbsp;<\/p>\n <h2 id=\"leveleditorhelp\"><span id=\"more-49920\"><\/span><\/h2>\n <h2>Level Editor Help<\/h2>\n <p><strong>Click<\/strong> on the map while\u00a0<strong>holding down a key<\/strong> to create objects:<\/p>\n <ul>\n <li><strong>w<\/strong> wall<\/li>\n <li><strong>c<\/strong> circle<\/li>\n <li><strong>1<\/strong>,<strong>2<\/strong>,<strong>3<\/strong> to create squares<\/li>\n <\/ul>\n <p>Use the\u00a0<code>Load<\/code> and\u00a0<code>Save<\/code> buttons below the game to set or get the current map in text form (easy to copy &amp; paste on the internet).<\/p>\n <p>To enable god mode add &#8220;,god&#8221; to the URL:<a href=\"http:\/\/apps.gamejs.org\/evilcircles\/latest#0,god\">http:\/\/apps.gamejs.org\/evilcircles\/latest#0,god<\/a><\/p>\n <h2 id=\"squarecity\">SquareCity<\/h2>\n <p>Petras Zdanavius created the graphics &amp; game mechanics for PyWeek12\u00a0<a href=\"http:\/\/pyweek.org\/e\/petraszd-pw-12\/\">http:\/\/pyweek.org\/e\/petraszd-pw-12\/<\/a> and won a solid second place!<\/p>\n <h2 id=\"additionalart\">Additional Art<\/h2>\n <ul>\n <li>break, crunch impacts\u00a0<a href=\"http:\/\/opengameart.org\/content\/5-break-crunch-impacts\">http:\/\/opengameart.org\/content\/5-break-crunch-impacts<\/a><\/li>\n <li>glass house 1 wav<a href=\"http:\/\/www.freesound.org\/samplesViewSingle.php?id=34201\">http:\/\/www.freesound.org\/samplesViewSingle.php?id=34201<\/a><\/li>\n <li>A more dramatic glass crash<a href=\"http:\/\/www.freesound.org\/samplesViewSingle.php?id=34202\">http:\/\/www.freesound.org\/samplesViewSingle.php?id=34202<\/a><\/li>\n <li>cat eyes\u00a0<a href=\"http:\/\/opengameart.org\/content\/tilling-cat-eyes\">http:\/\/opengameart.org\/content\/tilling-cat-eyes<\/a><\/li>\n <li>game over sound,\u00a0<a href=\"http:\/\/pyweek.org\/e\/multifac\/\">http:\/\/pyweek.org\/e\/multifac\/<\/a><\/li>\n <li>tension.wav,\u00a0<a href=\"http:\/\/www.freesound.org\/samplesViewSingle.php?id=30306\">http:\/\/www.freesound.org\/samplesViewSingle.php?id=30306<\/a><\/li>\n <\/ul>","time":"May 1st, 2011 10:20 am","title":"Evil Circles beta2"}