{"author_name":"NeiloGD","cat":"LD #20 - It's Dangerous to go Alone! Take This!","comments":[],"epoch":1304254320,"likes":2,"metadata":{"p_key":"66128","p_author":"NeiloGD","p_authorkey":"1154","p_urlkey":"101924","p_title":"Time to make levels\u2026","p_cat":"LD #20 - It's Dangerous to go Alone! Take This!","p_event":"LD20","p_time":"1304254320","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"1154","us_name":"NeiloGD","us_username":"neilo","event_start":"1304035200","event_key":"6","event_name":"LD20"},"text":"<p>All logic in, level progression works, win\/lose conditions restart appropriately. So I put together a simple first level to introduce players to the mechanic. Take shiny thing, use it to unlock sections of the map and get to the exit (spinny purple thing). Simple. I just need to come up with a series of challenges that get progressively more difficult. This one is the first one, forces you to move in all directions, and use 1 item:<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2011\/05\/01\/time-to-make-levels\/screen-shot-2011-05-02-at-12-47-23-am\/\" rel=\"attachment wp-att-49680\"><img src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/05\/Screen-shot-2011-05-02-at-12.47.23-AM-550x332.png\" alt=\"\" width=\"550\" height=\"332\" class=\"aligncenter size-large wp-image-49680\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/05\/Screen-shot-2011-05-02-at-12.47.23-AM-300x181.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/05\/Screen-shot-2011-05-02-at-12.47.23-AM-550x332.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/05\/Screen-shot-2011-05-02-at-12.47.23-AM.png 1360w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>\n <p>Really I&#8217;d have loved to make code to autogen these puzzles! However, time is wasting away, back to work!<\/p>","time":"May 1st, 2011 7:52 am","title":"Time to make levels\u2026"}