{"author_name":"Rolith","cat":"LD #20 - It's Dangerous to go Alone! Take This!","comments":[],"epoch":1304251260,"likes":0,"metadata":{"p_key":"66136","p_author":"Rolith","p_authorkey":"3258","p_urlkey":"101932","p_title":"Oh Man\u2026","p_cat":"LD #20 - It's Dangerous to go Alone! Take This!","p_event":"LD20","p_time":"1304251260","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"3258","us_name":"Rolith","us_username":"rolith","event_start":"1304035200","event_key":"6","event_name":"LD20"},"text":"<p>The game is almost publishable, but there&#8217;s a problem. \u00a0Apparently my brain is holding out on itself.<\/p>\n <p>What?<\/p>\n <p>I&#8217;ve been coding both the Map and the Player objects with Input control\/Game Logic in mind. \u00a0I\u00a0literally\u00a0have keyboard event listeners on both. \u00a0Suppose that&#8217;s what happens when I code until&#8230;honestly I don&#8217;t remember the last 3-4 hours of work last night. \u00a0Coding until you can&#8217;t think\/remember anymore is NOT a good thing. \u00a0Will have to remember that next time, \u00a0in the mean time I have some amusing screen\/character moving in\u00a0opposite\u00a0direction bugs.<\/p>","time":"May 1st, 2011 7:01 am","title":"Oh Man\u2026"}