Looking good so far :)
Starting over was probably not such a bad idea. Using SFML and a cartesian coordinate system is way easier. My framework is also turning out to be quite useful, especially the CVars (customizable controls! Yay!), and Lua allows for more quick (& dirty?) coding than C++.
So as you can see I’ve got a player who can shoot. I’ve also got stars in the background. There’s some sound & music, the latter done using this trick, the former with SFXR.
So the most important part still missing are enemies. And for some reason I keep avoiding adding them, instead adding another weapon, music or something else. Oh well… This might turn out to be a very polished space flying simulator. ๐
So long,
Mr. Wonko
