Progress report….slowly running out of time.

Just finished changing the game logic so it was less restrictive – original idea wasn’t very good to work with from a design point. So, instead of being able to move into one of 3 positions and always moving right – you can now move pretty freely around, and collection is properly implemented. I guess it’s time to go design some puzzles. Oh, I also finished up the graphics entirely now. Might add some final touches later, but next job is to come up with a series of progressively more challenging puzzles to fit the new logic.

Comments

chrisp
01. May 2011 · 10:59 UTC
Trippy programmer art, dude! :)