17 hours to go…
Curse you sleep, why must you be so addictive?
Anyway, with only 17 hours left, I have what looks like a happily very undeveloped game. After 31 hours, I have:
- An engine, which works nicely, has all the features I want in, and makes adding new enemies, weapons and levels a breeze.
- 3 enemies
- 2 weapons (owch)
- Some graphics which are probably the best I’ve ever made for a game
Still left to do:
- 3 more enemies
- MOAR GUNS!!!!11!!
- Sounds ‘n’ music (I have the music for the game stuck in my head, and I haven’t even started recording yet :P)
- Menus, different levels
