End of First Day

I spent all day laying the groundwork for my game. There’s not much actual game done yet, but I think the base code I have now will serve me well tomorrow. I think I did a good job making things data-driven. Almost everything is powered by config files, so adding new levels will be easy and changing up the player’s items and abilities should occupy most of my time. Tomorrow will consist of mapping out levels, making sprites, writing code for new abilities and items, and writing scripted interactions (conversations and such). I’m planning on taking things easy and just seeing how much I can get done. Here’s a screen shot of my work so far: