{"author_name":"shiftingParadigms","cat":"LD #20 - It's Dangerous to go Alone! Take This!","comments":[],"epoch":1304218500,"likes":1,"metadata":{"p_key":"66250","p_author":"shiftingParadigms","p_authorkey":"4002","p_urlkey":"102046","p_title":"Getting late here on the east coast","p_cat":"LD #20 - It's Dangerous to go Alone! Take This!","p_event":"LD20","p_time":"1304218500","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"4002","us_name":"shiftingParadigms","us_username":"shiftingparadigms","event_start":"1304035200","event_key":"6","event_name":"LD20"},"text":"<p>Well, I have had a fairly productive day. \u00a0I have a rough physics engine in place though I still need to implement the main component of the game. \u00a0I&#8217;m thinking of calling it sprung and you have these spring shoes that allow you to jump higher and higher as you go faster and faster. \u00a0Its going to be a pretty linear 3d game, but thats ok with me. \u00a0I need to clean up the mouse panning so its more controllable. \u00a0My collision detection is &#8220;ok&#8221; in that it works, just you can see through walls but they also do keep you in, so its an\u00a0aesthetics problem more than anything. \u00a0I&#8217;ve never worked on a 3d game so these things are a bit foreign for me. \u00a0Anyways, I have one level just about done, I still need some detection that the level is complete. \u00a0Tomorrow is going to be level design and polishing day. \u00a0I&#8217;ll probably have a rough build set up around noon if I keep up the pace. \u00a0I&#8217;m really excited about this<\/p>\n <p>.<a rel=\"attachment wp-att-48892\" href=\"http:\/\/www.ludumdare.com\/compo\/2011\/04\/30\/getting-late-here-on-the-east-coast\/screen-shot-2011-04-30-at-11-15-01-pm\/\"><img class=\"alignnone size-medium wp-image-48892\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/04\/Screen-shot-2011-04-30-at-11.15.01-PM-300x260.png\" alt=\"\" width=\"300\" height=\"260\" \/><\/a><\/p>\n <p>You can never have too many spikes.<\/p>","time":"April 30th, 2011 9:55 pm","title":"Getting late here on the east coast"}