{"author_name":"Queaw","cat":"LD #20 - It's Dangerous to go Alone! Take This!","comments":[],"epoch":1304209500,"likes":0,"metadata":{"p_key":"66284","p_author":"Queaw","p_authorkey":"4362","p_urlkey":"102080","p_title":"And now, crunch time!","p_cat":"LD #20 - It's Dangerous to go Alone! Take This!","p_event":"LD20","p_time":"1304209500","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"4362","us_name":"Queaw","us_username":"queaw","event_start":"1304035200","event_key":"6","event_name":"LD20"},"text":"<p>I&#8217;ve finally gotten something concrete of all the ideas I&#8217;ve tested. I never figured Java out so the game will sadly require windows since I instead built it on the XNA 3.1 game framework (using VS2008.)<\/p>\n <p>The game will be 2D platform based and revolves around a strange &#8211; thing (my main character, my graphic skills are not that great! =D)\u00a0I&#8217;ve experimented with rendertargets and whatnot, this is what I&#8217;ve managed to create so far:<\/p>\n \n <style type='text\/css'>\n #gallery-1 {\n margin: auto;\n }\n #gallery-1 .gallery-item {\n float: left;\n margin-top: 10px;\n text-align: center;\n width: 33%;\n }\n #gallery-1 img {\n border: 2px solid #cfcfcf;\n }\n #gallery-1 .gallery-caption {\n margin-left: 0;\n }\n \/* see gallery_shortcode() in wp-includes\/media.php *\/\n <\/style>\n <div id='gallery-1' class='gallery galleryid-48666 gallery-columns-3 gallery-size-thumbnail'><dl class='gallery-item'>\n <dt class='gallery-icon landscape'>\n <a href='http:\/\/ludumdare.com\/compo\/2011\/04\/30\/and-now-crunch-time\/1-15\/'><img width=\"150\" height=\"150\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/04\/11-150x150.png\" class=\"attachment-thumbnail size-thumbnail\" alt=\"Hero trapped in the dark.\" \/><\/a>\n <\/dt><\/dl><dl class='gallery-item'>\n <dt class='gallery-icon landscape'>\n <a href='http:\/\/ludumdare.com\/compo\/2011\/04\/30\/and-now-crunch-time\/2-13\/'><img width=\"150\" height=\"150\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/04\/21-150x150.png\" class=\"attachment-thumbnail size-thumbnail\" alt=\"Our hero find his first Powerup!\" \/><\/a>\n <\/dt><\/dl><dl class='gallery-item'>\n <dt class='gallery-icon landscape'>\n <a href='http:\/\/ludumdare.com\/compo\/2011\/04\/30\/and-now-crunch-time\/3-7\/'><img width=\"150\" height=\"150\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/04\/31-150x150.png\" class=\"attachment-thumbnail size-thumbnail\" alt=\"New found powers.\" \/><\/a>\n <\/dt><\/dl><br style=\"clear: both\" \/>\n <\/div>\n \n <p>Note the Powerup in the last image, it makes our hero&#8217;s sight radius increase slightly, good stuff.<\/p>\n <p>Now I have to start working on implementing some enemies, I think it would be a rather boring game without them. The plans are that the enemies either glow like the Powerups or hides in the dark for sneak attacks, I&#8217;ve come up with some fairly nice ideas for this. Animations must also be made for my main character, he looks a bit stiff now, to say the least. I guess this is going to be some sort of content crunching since most of the code is already finished.<\/p>\n <p>I also have to fix my movement system since it&#8217;s gone totally out of control for some reason, well, hopefully it shouldn&#8217;t take me more then an hour to fix it. I really hope I have time to create at least a simple tune for the game before the contest is over.<\/p>\n <p>I&#8217;m also really impressed of what you guys have done!<\/p>","time":"April 30th, 2011 7:25 pm","title":"And now, crunch time!"}