Isolation โ€“ Update

Just over 24 hours to go!

I’ve just about finished the tutorial level, and am now working on the store that players access mid-way between 2 levels, where they can purchase items with the money that they get during the level.

Today’s Tasks:

* Finish random level generation (Add complexity as level ID increases)
* Store
* More Enemy Types
* Cover System

I’d post a screenshot… but not much has changed in that area since last time ๐Ÿ˜€