{"author_name":"Covenant","cat":"LD #20 - It's Dangerous to go Alone! Take This!","comments":[],"epoch":1304189100,"likes":3,"metadata":{"p_key":"66402","p_author":"Covenant","p_authorkey":"326","p_urlkey":"102198","p_title":"Speech system","p_cat":"LD #20 - It's Dangerous to go Alone! Take This!","p_event":"LD20","p_time":"1304189100","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"326","us_name":"Covenant","us_username":"covenant","event_start":"1304035200","event_key":"6","event_name":"LD20"},"text":"<p>And the speech system is in-place&#8230; Was a bitch getting right: getting the projected position of the 3d position of the speaker so I could write the text there, center the text, script binds, etc&#8230;<\/p>\n <p><a rel=\"attachment wp-att-47927\" href=\"http:\/\/www.ludumdare.com\/compo\/2011\/04\/30\/speech-system\/screen05-2\/\"><img class=\"alignnone size-medium wp-image-47927\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/04\/screen05-300x234.jpg\" alt=\"\" width=\"300\" height=\"234\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/04\/screen05-300x234.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/04\/screen05-550x430.jpg 550w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p>Was hard making it visible in all circumstances aswell&#8230; Finished writing the text twice, one in black and offset and then in the normal color&#8230; Worked quite well&#8230;<\/p>\n <p>This is finally shaping up, although it&#8217;s not even close to being a game&#8230; Next step is probably to draw and animate the imps, making them spawn in their proper positions and giving them AI&#8230; Probably will call it then&#8230;<\/p>\n <p>Task list:<\/p>\n <p>Task list:<\/p>\n <ul>\n <li><del>Framework working<\/del><\/li>\n <li><del>Loading a level data (from a DDS image)<\/del><\/li>\n <li><del>Rendering the level (3d generated from the level data)<\/del><\/li>\n <li><del>Drawing the character<\/del><\/li>\n <li><del>Rendering character<\/del><\/li>\n <li>Design levels\/items so I know what to implement<\/li>\n <li><del>Spawn points<\/del><\/li>\n <li>Bind spawn points to scripting events<\/li>\n <li><del>Draw \u201cold man\u201d and do speech system (seems like a polish thing, but it\u2019s kind of important\u2026)<\/del><\/li>\n <li>Give and take objects to the player (through scripting)<\/li>\n <li><del>Spawn creatures <\/del>and give them rudimentary AI (also through scripts)<\/li>\n <li>Draw and animate imps<\/li>\n <li>\u2026.<\/li>\n <\/ul>","time":"April 30th, 2011 1:45 pm","title":"Speech system"}