Progress part 1
After getting back from shopping, I did a little brainstorming about the game. One thing led to another and i eventually settled on this idea.
In short it’s “Exploration vs Minesweeper”
The basic idea is this. You play as a little character who has been sent into a mysterious cave with the aim of reaching the other side and all the glory that holds. Its dark, cramped and scary in the cave, and the place is sure to be filled with monsters at every turn but you don’t know where!
Upon reaching the cave (totally unprepared for venturing in) you are given a magic hammer by a passing stranger (how mysterious). He explains to you that by tapping on a wall with the hammer it will reveal what lies beyond the wall for a very brief time.
Using this knowledge you must decide whether to knock the wall down, and move further into the cave, or try another wall.
If you stumble across an enemy it will kill you, not even the mighty hammer will be able to avert your fate.
Right now all I have is the tile reveal part working, and a rough echo reveal effect (the numbers)
Next i’m going to work on putting the character in which moves around the cave and the basic game logic. (i.e hammering, moving)
Graphics will be up-rezed at the end time permitting, as right now i’m more focused on the gameplay side.
