Some Progress
I have Flixel up and running, and now have a framework I can start building a game on top of. I’m still a bit uncertain about the theme. So I’m going to continue to work on my engine. Next steps are:
- Improve player movement
- Mouse aim and shooting
- Proper level loading
- Enemies
- Enemy path finding
I didn’t get a chance to buy groceries last night, so I’ve ordered pizza. I tend to eat pretty poorly during LD48s.