Some Progress

I have Flixel up and running, and now have a framework I can start building a game on top of.  I’m still a bit uncertain about the theme.  So I’m going to continue to work on my engine.  Next steps are:

  • Improve player movement
  • Mouse aim and shooting
  • Proper level loading
  • Enemies
  • Enemy path finding

I didn’t get a chance to buy groceries last night, so I’ve ordered pizza.  I tend to eat pretty poorly during LD48s.