{"author_name":"Wish I Was an Astronaut","cat":"LD #20 - It's Dangerous to go Alone! Take This!","comments":[],"epoch":1304175540,"likes":1,"metadata":{"p_key":"66486","p_author":"Wish I Was an Astronaut","p_authorkey":"4104","p_urlkey":"102282","p_title":"Preoccupation and progress","p_cat":"LD #20 - It's Dangerous to go Alone! Take This!","p_event":"LD20","p_time":"1304175540","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"4104","us_name":"Wish I Was an Astronaut","us_username":"wish-i-was-an-astronaut","event_start":"1304035200","event_key":"6","event_name":"LD20"},"text":"<p>Popped off to help a friend out, and only managed to come back 7 hours later. Oh well, I did sort of plan for this. Shouldn&#8217;t take too long to make.<\/p>\n <p>Anyway, my game now has a working title, &#8220;A Portrait of my Curious World&#8221;, a game with a vaguely silly\/surreal\u00a0story.<\/p>\n <p>And as for the element of &#8220;It&#8217;s too dangerous to go alone, take this&#8221;?<\/p>\n <p>All in good time.<\/p>\n <p>In the meantime, I&#8217;m almost finished my basic engine, after which adding new features will be a breeze. I&#8217;ve also figured out my art style (the protagonist is deliberately\u00a0inconsistent\u00a0with the rest of the world). See screenshot for details \ud83d\ude1b<\/p>\n <p><a rel=\"attachment wp-att-47334\" href=\"http:\/\/www.ludumdare.com\/compo\/2011\/04\/30\/preoccupation-and-progress\/sans-titre-5\/\"><img class=\"aligncenter size-full wp-image-47334\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/04\/Sans-titre2.bmp\" alt=\"Still a work in progress\" \/><\/a><\/p>\n <p>Best of luck, O worthy opponents <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>","time":"April 30th, 2011 9:59 am","title":"Preoccupation and progress"}