Main character – drawn!
Here’s the main character of the game – our brave (lonely) warrior:
Pixel art style – pretty decent I think – will take a lot of time drawing all the angles with all the actions – but hey, it’ll be OK. 
Will now draw side views and start some coding – Visual C++ here I come!
Daniel
Comments
Joszs
30. Apr 2011 · 07:29 UTC
If I were you I would put the player on the center of the tile, like the trees.
zdanielz
30. Apr 2011 · 08:01 UTC
Thanks! he will be freely moving, and not constrained to tile boundaries, it’s just easier to keep track of sizes that way…
