Basic concept done – time to start on engine
Ok, I think I have the basic plot done. It’s time to start writing the engine.
This is my first time working in XNA, so I have no classes or libraries to fall back on. Should have started on something earlier, like spritemanager… yea yea. The whole idea of the competition is to start from scratch anyway =)
I’m gonna go with semi-isometric 3d (kind of like golden axe), and since I’m terrible at graphics I’m going to go with the rough Paint-style (which I find very charming). Early concept below. You won’t play as a Rabbit though =)