{"author_name":"GreaseMonkey","cat":"LD #20 - It's Dangerous to go Alone! Take This!","comments":[],"epoch":1304139900,"likes":0,"metadata":{"p_key":"66743","p_author":"GreaseMonkey","p_authorkey":"2396","p_urlkey":"102544","p_title":"BLASTER variable read :D","p_cat":"LD #20 - It's Dangerous to go Alone! Take This!","p_event":"LD20","p_time":"1304139900","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"2396","us_name":"GreaseMonkey","us_username":"greasemonkey","event_start":"1304035200","event_key":"6","event_name":"LD20"},"text":"<p>So I&#8217;m basically learning how to program the SB16. I have done at least two floppy disk drivers, one which only reads one side of the floppy when not on an emulator, and the other doesn&#8217;t work at all on the real hardware. But I know how to do DMA&#8230; or at least knew, I&#8217;ll need to relearn it or something like that. (The floppy is the reason why you can&#8217;t use DMA 2 for Sound Blaster, IIRC.)<\/p>\n <p>On top of that, there&#8217;s a main menu screen, a Level edit screen, a Gfx edit screen,\u00a0 and a Sample edit screen.<\/p>","time":"April 30th, 2011 12:05 am","title":"BLASTER variable read :D"}