It’s not dangerous anymore!

Collision works perfectly, I’ve added a bunch of ugly sprites, and the main character can now be AI controlled by invisible waypoints in the map. In this instance, it spawns on the right and is ordered to go to the left. When it reaches the next order, it stands still (as shown), waits 5 seconds, then turns around. I want to add that he lifts the cat above his head during those 5 seconds, then put the cat down and make it player controlled while he walks to the right. When the cat reaches the right side of the screen, the level will transition.

I’m gonna try and get some sleep now, it’s almost 9 AM. When I wake up I’m gonna do the next level, which will involve killing a monster.