Building Blocks
I picked first-person platformer as my genre. Somewhat like Mirror’s Edge, so expect to plant your face against a number of walls and fall off of high places. Unity can handle the 3D rendering, I just have to code the gameplay and drop in some original assets (taking my camera out hunting for textures tomorrow). Here’s a screenshot that tells you absolutely nothing about the gameplay:
It’s past midnight on my coast. Time for some shut-eye.
Comments
30. Apr 2011 · 02:08 UTC
haha, i thought you where playing minecraft..
02. May 2011 · 21:24 UTC
Doh, missed your comment on my post until now. Must review yours, see where we differed…or didn’t 

02. May 2011 · 21:29 UTC
Ah, I already reviewed yours (I always go for the interesting ones first). Thought your name sounded familiar. It’s interesting how different the games are given they were both inspired by Mirror’s Edge…
