As prepared as prepared can be
It’s been over a year since my last Ludum Dare and now I think it’s enough fooling around with school and other things, I want to be in again!
Not that it’s going to be easy… I promised by better half that we’re going out on a shopping spree tomorrow, and I will hurry through it (she made me promise) and then there’s Walpurgis Night so we’re gonna do some barbecue too. To top it off one of my best friends is coming over on Sunday and that’s not a lot of time left for some hardcore game making, but I will do my very best. Minimalism is the way to go I guess.
These are my tools:
- LMMS for sound
- My 7days fast prototyping library It’s a simple collection of useful stuff I feel help when you’re making a game. Uses SFML at it’s core for graphics, sound and whatnot.
- mtPaint an awesome tool for pixel graphics. Hopefully I’ll come up with something remotely nice looking.
There’s nothing more to it really. I made a simple time lapse script in Perl so I can monitor my making, or lack thereof. I think I saw some script for that here for linux but I dunno, I made my own anyway. I’ll be drawing power from Raubtier, Sarah Brightman, Hans Zimmer and some classical composers (Mozart, Bach, Vivaldi etc) I think.
I hope I can find some time and get something nice done.