The setup for LD20
I know I won’t get round it tomorrow before I get started, so I figured I’d get it up now. Only difference is tomorrow there will be a lot more cans of energy drink.
I will be going 2D rather than 3D (again), using Bfxr for sound effects, GIMP for graphics, Xcode for code, and TextWrangler for all the scripting (GameMonkey). Hoping to get it ported to Windows before it’s all over.
