{"author_name":"Mongo","cat":"LD #35","comments":[],"epoch":1460938920,"likes":0,"metadata":{"p_key":"6712","p_author":"Mongo","p_authorkey":"57043","p_urlkey":"42149","p_title":"Compo done and game is up!","p_cat":"LD #35","p_event":"LD35","p_time":"1460938920","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"57043","us_name":"Mongo","us_username":"mongo","event_start":"1460678400","event_key":"33","event_name":"LD35"},"text":"<p><img class=\"size-medium wp-image-550834 aligncenter\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/screenshot3-300x209.png\" alt=\"screenshot3\" width=\"300\" height=\"209\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/screenshot3-300x209.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/screenshot3-768x536.png 768w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/screenshot3-550x384.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/screenshot3.png 1001w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/>My first compo is now done, and it&#8217;s quite a feeling. I ended up doing something that might be viewn more as a toy than a game. When I learned about the theme, shapeshifting, I remembered reading up, just some days ago, the Superformula, an equation that can be used to describe a lot of different complex shapes that often end up looking pretty organic (https:\/\/en.wikipedia.org\/wiki\/Superformula). So I tried implementing it, and wanted to give the user the ability to manipulate the parameters to create different shapes.<\/p>\n <p>I also used the Superformula&#8217;s parameters to generate sounds (fairly) procedurally, so different shapes will sound differently (but if two shapes are exactly the same, they will also sound the same).<\/p>\n <p>The &#8220;goal&#8221; of the game is to wonder around pushing entities close to each other, to make them create connections between them. When there&#8217;s a connection, they will send signals to each other, that trigger their sound. You can change their shape (and sound) by shooting a &#8220;seed&#8221; on them.<\/p>\n <p>Everything (programming, graphics, sounds) was made with Processing.<\/p>\n <p>Give it a try here: http:\/\/ludumdare.com\/compo\/ludum-dare-35\/?action=preview&amp;uid=57043<\/p>\n <p>I look forward to see what you people have created this time!<\/p>","time":"April 17th, 2016 7:22 pm","title":"Compo done and game is up!"}