Update – tech change

I’m going to switch from using my ogre3d based engine to just using unity for this .. the idea of having to produce multiple builds and write a game using the engine in 48hrs seems like it would really be very unrelaxing.. plus i just wrote a heap of cool new tools for unity I want to try out <3

Also, I'm going to skip the compo and just take part in the jam since I'm going to be working with someone else (for music) this time

ttfn!