{"author_name":"malcolmt","cat":"LD #20 - It's Dangerous to go Alone! Take This!","comments":[],"epoch":1303892220,"likes":0,"metadata":{"p_key":"67185","p_author":"malcolmt","p_authorkey":"509948","p_urlkey":"102986","p_title":"\/me is in","p_cat":"LD #20 - It's Dangerous to go Alone! Take This!","p_event":"LD20","p_time":"1303892220","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"509948","us_name":"malcolmt","us_username":"malcolmt","event_start":"1304035200","event_key":"6","event_name":"LD20"},"text":"<p>Haven&#8217;t participated in a LD before. Done the prep a couple of times (voted, etc) and then had the weekend sabotaged by life or work. But&#8230; this time for sure. Probably.<\/p>\n <p>Not sure if I&#8217;ll use Python + PyOpenGL or Java + LWJGL or something else at the moment. Former is a little more natural for me, but harder to package for distribution on Windows and Mac, given I develop on Linux. GIMP, Inkscape and MyPaint for 2D artwork, Blender for 3D. SFXR for things that go boom or squish.<\/p>","time":"April 27th, 2011 3:17 am","title":"\/me is in"}