Improve or Move on, Your thoughts?

Would it be a better idea to do all the LD Catch-ups and just keep doing them until done (about a year and a half’s worth of work), or should I instead continue to work on a single game until it’s viable for release online?  I realize it means getting through all the LD themes in a much longer time span… say 5 years give or take.  (Let’s say I did one game every 3 months).  Would it be better to do 21+ complete games within 5-6 years, or 21+ prototypes in a year and a half?

What are your thoughts?

Tags: LD Catch-up

Comments

Mikhail Rudoy
29. Mar 2011 · 19:02 UTC
I’ve been having the same thought. I’m thinking prototypes. (for now)
29. Mar 2011 · 19:10 UTC
Reason?
stqn
29. Mar 2011 · 20:08 UTC
It depends on the reason why you want to make all those games, I guess. I’d say finish and polish only the best (most fun/promising/interesting) prototypes.
29. Mar 2011 · 20:41 UTC
do more, shorter projects.
Mikhail Rudoy
30. Mar 2011 · 00:01 UTC
My reason is essentially what everyone else has said.
Sos
30. Mar 2011 · 17:51 UTC
mak gams!