{"author_name":"Uhfgood","cat":"LD #00 - Indirect Interaction - 2002","comments":[{"author_name":"","time":"March 23, 2011 12:11 am","epoch":1300857060,"text":"Fixed the problem&#8230; will have a playable demo up tomorrow sometime","spam":"N"}],"epoch":1300855620,"likes":0,"metadata":{"p_key":"67360","p_author":"Uhfgood","p_authorkey":"53","p_urlkey":"103163","p_title":"Uhfgood LD Catch-up Screenshot #3 now with tilemap!","p_cat":"LD #00 - Indirect Interaction - 2002","p_event":"LD19","p_time":"1300855620","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":"53","us_name":"Uhfgood","us_username":"uhfgood","event_start":"1292544000","event_key":"5","event_name":"LD19"},"text":"<p>Well it took the whole two hours but I finally got a tilemap up and running.  The tilemaps in this game are going to be dynamically generated.  but at least we have something resembling a river.  The first one is the regular screenshot, the second one is an error.  I&#8217;m using Flashpunk and apparently the tilemap seems to be getting created correctly, or at least the map array is.<\/p>\n <p><a rel=\"attachment wp-att-41221\" href=\"http:\/\/www.ludumdare.com\/compo\/2011\/03\/22\/uhfgood-ld-catch-up-screenshot-3-now-with-tilemap\/ld00_progress0003\/\"><img class=\"alignnone size-medium wp-image-41221\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/03\/LD00_Progress0003-300x248.png\" alt=\"\" width=\"300\" height=\"248\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/03\/LD00_Progress0003-300x248.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/03\/LD00_Progress0003-550x454.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/03\/LD00_Progress0003.png 648w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><a rel=\"attachment wp-att-41223\" href=\"http:\/\/www.ludumdare.com\/compo\/2011\/03\/22\/uhfgood-ld-catch-up-screenshot-3-now-with-tilemap\/errld00_progress0003\/\"><img class=\"alignnone size-medium wp-image-41223\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/03\/errLD00_Progress0003-300x248.png\" alt=\"\" width=\"300\" height=\"248\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/03\/errLD00_Progress0003-300x248.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/03\/errLD00_Progress0003-550x454.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/03\/errLD00_Progress0003.png 648w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/indirect-interaction\/\" rel=\"tag\">indirect interaction<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ld00\/\" rel=\"tag\">LD00<\/a><\/p>","time":"March 22nd, 2011 11:47 pm","title":"Uhfgood LD Catch-up Screenshot #3 now with tilemap!"}