How many hours do you average over the course of LD48?

I would like to know if anyone could tell me about how many hours they actually spend working on their LD entries. It’s not feasible to spend a full 48 hours (although I wouldn’t doubt some have tried) — So we’re looking at at least one night of sleep which is 8 hours approximately — that leaves at the most 40 hours of work time — but you’re probably spending 32-36 hours.

I am going to catch up by doing a game for each of the past LD themes on my own time. I am deciding how many hours total to spend, and it shouldn’t be more or less than a typical LD’er spends on his or her game. I don’t want to do any more than 2 hours a night, and I might not get to weekends. So I’m basically going by the week. If I don’t do weekends it’s 10 hours a week — so at least 2 weeks for a total of 20 hours (although I believe the average LD’er probably spends more time than 20 hours) If I do weekends too it’s aproximately 14 hours a week for a total of 28 hours.

In any case please comment!

Comments

16. Mar 2011 · 20:53 UTC
about 28 hours I guess, two times 8 hours-ish of sleep, and I got rid of another 4 hours for the TF2 or LoL I will be necessarily partaking in.
16. Mar 2011 · 21:26 UTC
Let’s see, I usually start at 8pst when the contest starts… spend the first few hours brainstorming and setting up, usually work until about 1am or so. (5 hrs)
16. Mar 2011 · 21:36 UTC
25-32 hours for “proper” LDs.
16. Mar 2011 · 23:27 UTC
I think it depends what you’re aiming at.

For me, LD19 was my first time… it took me 28 hours plus 8 hours sleeping. Not that I didn’t want to spend more time working on it, but I had to work that Saturday… 😛
17. Mar 2011 · 01:57 UTC
I generally put in between 8 and 16 hours max. There’s just too much fun stuff to do on weekends – like get some sunshine, plus I never stay up late: I go to sleep at normal times – I like sleeping. That said, I don’t generally do all that well so you could say you get out of it what you put into it. The hardcore 20+ hour dudes tend to win, while the softcore casual jammers like me just do it for fun and never expect to win. =D
17. Mar 2011 · 21:24 UTC
I usually spend the whole first night getting a prototype together, then the following day testing and Making Sure It’s Fun. Then, the rest is a blend of working and goofing off.
18. Mar 2011 · 19:20 UTC
25-28Hrs on average.
Folis
23. Mar 2011 · 16:18 UTC
I start 4 hours late. (I stand up @ 8 a.m. my time normally)
26. Mar 2011 · 23:08 UTC
I consistently put in 36 hours of work per full LD competition. I attempt to have a playable prototype finished within the first 6 hours of work. During the competition I typically sleep 5 hours or less per night. I eat while working. That basically leaves 2-3 hours of time for anything else. I treat LDs as an insane marathon though and feel pretty beat up and gross the following week. Like my soul barfed. 😀