{"author_name":"NiallM","cat":"MiniLD","comments":[],"epoch":1299962040,"likes":0,"metadata":{"p_key":"67398","p_author":"NiallM","p_authorkey":"785","p_urlkey":"103201","p_title":"Mini LD Progress","p_cat":"MiniLD","p_event":"LD19","p_time":"1299962040","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"785","us_name":"NiallM","us_username":"niallm","event_start":"1292544000","event_key":"5","event_name":"LD19"},"text":"<p>I&#8217;m about half-way through my game, so I thought I&#8217;d post something before I go to bed.<\/p>\n <p style=\"text-align: left\"><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/03\/01.jpg\"><img class=\"aligncenter size-large wp-image-40936\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/03\/01-550x343.jpg\" alt=\"\" width=\"385\" height=\"240\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/03\/01-300x187.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/03\/01-550x343.jpg 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/03\/01.jpg 1280w\" sizes=\"(max-width: 385px) 100vw, 385px\" \/><\/a>My idea was to make one of those games that&#8217;s incredibly ambitious and also thoroughly buggy and broken (e.g. Boiling Point). So I&#8217;m making a roguelike with as much stuff in it as I can possibly fit. In no particular order:<\/p>\n <ul>\n <li>Noise propagation.<\/li>\n <li>Avalanches.<\/li>\n <li>Full ecosystem (plants eaten by herbivores, which are eaten carnivores, omnivores eat everything).<\/li>\n <li>Dynamic weather.<\/li>\n <li>Predators track you (and other prey) by smell and noise.<\/li>\n <li>Floods.<\/li>\n <li>Hunger, thirst &lt;- every creature in the game suffers from these. Some will change their behaviour as a result.<\/li>\n <li>Traps which the player can only see if they&#8217;re observant enough.<\/li>\n <li>Probably other stuff I&#8217;ve forgotten.<\/li>\n <\/ul>\n <p><span id=\"more-40935\"><\/span><\/p>\n <p>Basically I want to create something incredibly chaotic and broken, with most games ending within a couple of turns through no fault of the player. It&#8217;s also hideously ugly, and easily the most irritating game I&#8217;ve ever made, thanks to the deliberately corrupted graphics you can see in the above screenshot. Here&#8217;s what it looks like when they&#8217;re not corrupted:<\/p>\n <p style=\"text-align: center\"><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/03\/02.jpg\"><img class=\"aligncenter size-large wp-image-40940\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/03\/02-550x343.jpg\" alt=\"\" width=\"385\" height=\"240\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/03\/02-300x187.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/03\/02-550x343.jpg 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/03\/02.jpg 1280w\" sizes=\"(max-width: 385px) 100vw, 385px\" \/><\/a><\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/screenshot\/\" rel=\"tag\">screenshot<\/a><\/p>","time":"March 12th, 2011 3:34 pm","title":"Mini LD Progress"}