{"author_name":"refrag","cat":"LD #17 - Islands - 2010","comments":[{"author_name":"","time":"February 22, 2011 1:38 pm","epoch":1298399880,"text":"Really fantastic to see this &#8216;all grown up&#8217; ! \ud83d\ude00 Congratulations!","spam":"N"},{"author_name":"","time":"February 22, 2011 5:15 pm","epoch":1298412900,"text":"I think I&#8217;ll take your advice.  Does FGL like C++ games?  \ud83d\ude1b<br \/>\n Seriously, though, great job on this!  There was something about the original that made me think you could pull it off.","spam":"N"},{"author_name":"Nugsy","time":"February 23, 2011 7:59 am","epoch":1298465940,"text":"Ridiculously addictive. I&#8217;ve been playing it for about an hour now, and i&#8217;m not ready to stop!","spam":"N"},{"author_name":"","time":"September 24, 2015 6:33 pm","epoch":1443137580,"text":"Thank you for this game. I enjoy playing <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/>","spam":"N"}],"epoch":1298390940,"likes":3,"metadata":{"p_key":"67417","p_author":"refrag","p_authorkey":"1277","p_urlkey":"103220","p_title":"Roller Derby 20XX \u2013 Post Compo Release","p_cat":"LD #17 - Islands - 2010","p_event":"LD19","p_time":"1298390940","p_likes":"3","p_comments":"4","p_status":"UPD5","us_key":"1277","us_name":"refrag","us_username":"refrag","event_start":"1292544000","event_key":"5","event_name":"LD19"},"text":"<p><a href=\"http:\/\/www.kongregate.com\/games\/evilyarn\/roller-derby-20xx\"><img alt=\"\" src=\"http:\/\/www.refrag.com\/wp-content\/uploads\/2011\/02\/derby520px.png\" class=\"aligncenter\" width=\"520\" height=\"290\" \/><\/a><br \/>\n <a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-17\/?action=preview&amp;uid=1277\">Roller-Derby 20XX: Mega Islands of Awesome<\/a> (my April 2010 Ludum Dare entry) has been rebuilt from the ground up, sponsored and released under a shorter title &#8220;Roller Derby 20XX&#8221;.<\/p>\n <p><a href=\"http:\/\/www.kongregate.com\/games\/evilyarn\/roller-derby-20xx\">Play<\/a> via Kongregate (English Leaderboards)<br \/>\n <a href=\"http:\/\/www.minijuegos.com\/Roller-Derby-20XX\/10430\">Play<\/a> via MiniJuegos (Primary Sponsor) in &#8220;HD&#8221;<\/p>\n <p>I always intended to revisit this game post-compo but it took many months before I actually did anything about it. The talented musical stylings of Amon26 and exquisite pixel-artistry of Paul Veer made the game come to life. As for me, I rewrote a lot of the code and tweaked the controls significantly from the original release.<\/p>\n <p>Actually going through the process of releasing a game, finding sponsorship and distribution was hugely rewarding. I learned so much that will put me in a stronger position if I decide to do another sponsored Flash game. Financially, Roller Derby 20XX was a break-even proposition. I was able to pay the artists and FGL&#8217;s 10% cut. Which is fine. The experience was far more valuable to me than any monetary gains.<\/p>\n <p>Ludum Dare has been a life-changer for me. I don&#8217;t have much free time and I&#8217;m not disciplined enough to spend an hour or two on game development every day. But I can free up a weekend and know that I will have something prototyped after 48hrs. Sometimes these prototypes are worth expanding on.<\/p>\n <p>I recommend to anyone: take one of your compo entries, polish it up and throw it up on Flash Game License. Just experience what it&#8217;s like to go through that process.<\/p>\n <p>Total investment in Roller Derby 20XX: About 150 hours. Value gained from the experience? Priceless.<\/p>","time":"February 22nd, 2011 11:09 am","title":"Roller Derby 20XX \u2013 Post Compo Release"}