{"author_name":"Mike Red","cat":"MiniLD","comments":[],"epoch":1297533240,"likes":0,"metadata":{"p_key":"67454","p_author":"Mike Red","p_authorkey":"510012","p_urlkey":"103257","p_title":"Mike\u2019s Entry :: Milestone #4","p_cat":"MiniLD","p_event":"LD19","p_time":"1297533240","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"510012","us_name":"Mike Red","us_username":"Mike Red","event_start":"1292544000","event_key":"5","event_name":"LD19"},"text":"<p>Progress! I&#8217;m trying to keep motivation up, but since I&#8217;ve always had that problem, and I&#8217;m not THAT into the idea I&#8217;m designing, it&#8217;s hard. But it&#8217;s really, REALLY good exercise for those attempting to code for a living afterwards.<\/p>\n <p>I&#8217;ve added:<\/p>\n <div>+ Proper entity collision (all sides checked)<\/div>\n <div>+ Checking fps and limiting (not limiting for debugging\/developing though)<\/div>\n <div>+ Fleshing out entities<\/div>\n <div>+ Message-delivering entities<\/div>\n <div>+ Preparing for tool-based system.<\/div>\n <div><\/div>\n <div>This means I need to continue with creating tools to help me with the level design, and only returning to code for actual ADDED things, like when I&#8217;ll need enemies, or such. With a bit of luck, I&#8217;ll reach it in two milestones, which will leave me enough time just to finish the game.<\/div>\n <div><\/div>\n <div>A problem, however. Tomorrow at ~1PM, I&#8217;m leaving to my dorm in the city my uni&#8217;s in, and it&#8217;ll take me a good 3-4 hours, more with packing. And then, the day after, at 8AM, I have the second semester&#8217;s first classes. I&#8217;ll either try to finish early, and add that, or delay it a good amount of hours and do it afterwards, but I&#8217;ll try really hard not to, since I&#8217;m trying to act as I would in an actual LD competition.<\/div>\n <div><\/div>\n <div>Timelapse&#8217;s still going on great, but it&#8217;s filled with pauses due to me answering phone calls, chatting, checking my sites, eating, drinking, etc. Oh well.<\/div>\n <div><\/div>\n <div>Have a picture.<\/div>\n <div><\/div>\n <div><a rel=\"attachment wp-att-40435\" href=\"http:\/\/www.ludumdare.com\/compo\/2011\/02\/12\/mikes-entry-milestone-4\/screenshot-1-12\/\"><img class=\"alignnone size-medium wp-image-40435\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/02\/Screenshot-1-300x168.png\" alt=\"\" width=\"300\" height=\"168\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/02\/Screenshot-1-300x168.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/02\/Screenshot-1-550x309.png 550w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/div>","time":"February 12th, 2011 12:54 pm","title":"Mike\u2019s Entry :: Milestone #4"}