If it doesn’t work, DON’T VOTE.

We didn’t get the full blown all-1s parade like last LD, but it did appear on my entry. What makes this particularly horrible, however, is that I didn’t get many legit votes, and would have scored 4.10 for audio rather than 3.82. ARGH.

What we did get, however, was a lot of all-N/As and even more all-N/As-apart-from-community. I got one and two from those respectively.

IT’S NOT COOL.

People who do that should get suckness points rather than coolness points, and whoever gets the most suckness points (above a certain threshold) should be banned from voting until they’ve removed all copies of Game Maker from their computer (and possibly Unity and whatever else is “the easiest way to make games for Windows”).

In fact, they might as well be tortured by being forced to program a game for an old console in assembler. Like what I did,  except done by someone who probably can’t even code in BASIC.

So, back to the topic.

If it doesn’t work, DON’T VOTE.

If you think the guy’s a complete idiot, PRETEND IT WAS MADE BY YOUR BEST FRIEND (I’ve yet to find an unexplained all-5s vote but these would be awesome (actually I think I just did on Coffee Forever)).

And now for the ultimate question: How do we stop these stupid, stupid votes?

Comments

11. Jan 2011 · 02:29 UTC
You do realize that N/A scores do not count against you, right?
sfernald
11. Jan 2011 · 05:04 UTC
The bottom line is you can’t take the voting too seriously.
sfernald
11. Jan 2011 · 05:07 UTC
And by the way, the fact you did a Sega Master System game in Assembly is F*CKING AMAZING. I worked on some Genesis games, Lion King, and some other games for the PICO in assembly.
11. Jan 2011 · 06:48 UTC
The reason someone votes all N/A’s is so that they can leave comments. I don’t know if that happened or not for you, but it’s still valid. And as pointed out, N/A’s don’t count against your score. Giving 1’s when the game doesn’t work is bad, but giving N/A’s doesn’t hurt anyone, except that the list of votes is a bit longer.
shockedfrog
11. Jan 2011 · 06:49 UTC
I didn’t manage to enter this LD and haven’t gotten round to playing any of the games yet, but normally I would leave a small number of such all-N/A-but-community votes, and I feel there’s nothing wrong with those as long as the voter made a reasonable effort to play the game and rate your community participation. Perhaps it’d be good to enforce that these kinds of votes must be accompanied with a comment stating the issue, though that might just encourage all-1s (or other fake low votes) instead, plus the most common case is going to be games for a different OS/machine.
11. Jan 2011 · 07:18 UTC
I understand what you mean. I can’t really understand some people’s criteria. For example, I got rated 1 for innovation twice. I don’t know why though. For me, 1 would be a blatant copy of another game.

So yeah, someone at the IRC said me this once, that using an Elo rating system would be more effective. I really didn’t understand what he meant back then, but I think that I do, now.

This is quite problematic. I don’t think we can just teach people how to vote. I think the best, as sfernald said, is to not take the voting too seriously.
jolle
11. Jan 2011 · 07:46 UTC
Voting N/A in categories you can’t rate (for example because you can’t run the game) but still rate the ones you can (like community) should be better than not rating at all. You get better accuracy for the categories that were rated, and like others have pointed out, the N/A ones are ignored.
moltanem2000
11. Jan 2011 · 22:59 UTC
I can certainly relate to being less than satisfied with vote results, but hey, blaming it all on people who use gamemaker and unity? not cool man. I’ll have you know I use gamemaker for LD, and yes, I can program in BASIC thank you very much.