{"author_name":"Sythiri","cat":"LD #19 - Discovery - 2010","comments":[],"epoch":1293665400,"likes":0,"metadata":{"p_key":"67588","p_author":"Sythiri","p_authorkey":"3472","p_urlkey":"103391","p_title":"Oh\u2026A blog! Time for a post then :D","p_cat":"LD #19 - Discovery - 2010","p_event":"LD19","p_time":"1293665400","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"3472","us_name":"Sythiri","us_username":"sythiri","event_start":"1292544000","event_key":"5","event_name":"LD19"},"text":"<p>I just found out how to add blog posts&#8230;bit late I know but I may as well.<\/p>\n <p>So I&#8217;ve updated the collision detection mechanic in Wysp, it&#8217;s a little less bouncy now. I&#8217;m also in the process of designing more maps and thinking of new ways for players to use the phase mechanic and maybe moving platforms too!<\/p>\n <p>I highly doubt these features will be implemented before judging ends though but I&#8217;d like to see this game through to completion.<\/p>","time":"December 29th, 2010 6:30 pm","title":"Oh\u2026A blog! Time for a post then :D"}