{"author_name":"Tom Francis","cat":"LD #19 - Discovery - 2010","comments":[],"epoch":1292967120,"likes":1,"metadata":{"p_key":"67633","p_author":"Tom Francis","p_authorkey":"3103","p_urlkey":"103436","p_title":"Scanno Domini bug fix version released","p_cat":"LD #19 - Discovery - 2010","p_event":"LD19","p_time":"1292967120","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"3103","us_name":"Tom Francis","us_username":"pentadact","event_start":"1292544000","event_key":"5","event_name":"LD19"},"text":"<p>I&#8217;ve just put up a new version of my copy-and-kill top down shoot-em-up Scanno Domini. It&#8217;s a game where you encounter randomly generated enemy robots, scan them to unlock their parts, then kill them and take all their guns, shields and engines for yourself. <a href=\"http:\/\/www.pentadact.com\/ScannoDomini 1.1.zip\">Play it here<\/a>. If you&#8217;re a judge, <a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-19\/?action=preview&amp;uid=3103\">rate it here<\/a>.<\/p>\n <p><a href=\"http:\/\/www.flickr.com\/photos\/pentadact\/5281040647\/\" title=\"Scanno Domini 1.1 by Pentadact, on Flickr\"><img src=\"http:\/\/farm6.static.flickr.com\/5201\/5281040647_51a44bf664.jpg\" width=\"500\" height=\"293\" alt=\"Scanno Domini 1.1\" \/><\/a><\/p>\n <p>The feedback has been amazing so far &#8211; this is the first game I&#8217;ve ever finished, so it&#8217;s been a genuine surprise to hear of people enjoying it. Whether you&#8217;re judging or not, I&#8217;d love to know what you thought of it if you tried it out &#8211; leave me a comment here or at <a href=\"http:\/\/www.pentadact.com\/\">my blog<\/a> (doesn&#8217;t require registration).<\/p>\n <p>This version fixes a few significant bugs I didn&#8217;t have time to test during the compo &#8211; <a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-19\/?action=preview&amp;uid=3103\">the competition version<\/a> will stay as it is, of course, I&#8217;m just putting this up for anyone who wants to have fun with it. The key changes are:<\/p>\n <ul>\n <li>Choice of resolutions &#8211; anything up to 1920&#215;1200. The game will remember your choice and not ask you again.<\/li>\n <li>Fixed a crash relating to being able to fire while dead. Duhhh.<\/li>\n <li>Fixed a bug preventing enemies from sensing when you shoot or touch them &#8211; they now turn to try and find you.<\/li>\n <li>Fixed a lot of erratic behaviour with the scanner &#8211; it&#8217;ll now scan all the new tech the bot has in one go.<\/li>\n <li>Fixed a problem with bot behaviour that made The Ominous Event extremely hard to recover from &#8211; they&#8217;ll wander off on their own once you&#8217;re down now.<\/li>\n <li>Fixed a bug causing some bots to spawn &#8216;blind&#8217;, with no vision cone. It was kind of cute, but causing problems down the line.<\/li>\n <\/ul>","time":"December 21st, 2010 4:32 pm","title":"Scanno Domini bug fix version released"}