“Safe” Keys to Use in Games?
Lots of folks in the LD community have non-qwerty keyboards, and it can be difficult for them to play some games due to some keys being far apart in one layout that were decided on a layout where they are next to each other.
I myself do what I can to use keys that are placed similarly on most keyboards.
The question I have is: Which keys are more “safe” to use in control schemes? Meaning, which keys tend to be in around the same place in most layouts?
I’d appreciate a general sense of this, as I really don’t know. I live in the US, where non-qwerty keyboards are very rare, so I really don’t have a sense of this.
Peace
— Mr. Dude
Comments
21. Dec 2010 · 22:45 UTC
All keyboards use QWERTY except in France, which uses AZERTY, according to
stqn
22. Dec 2010 · 04:35 UTC
Belgium uses AZERTY too. Also note that Germany uses QWERTZ, not QWERTY. And there are optimised keymaps like Colemak, Dvorak and Bépo where most keys are nowhere near where they are in “standard” keymaps.
GreaseMonkey
22. Dec 2010 · 05:28 UTC
Just to be irritating, my HP 95LX (which is sadly broken
) maps shift-arrows to pgup, pgdn, home and end (so shift-arrows wouldn’t be a good idea in this case). But that only runs DOS, so this argument is just about invalid. (Having said that, it’s nice that ZZT also allows using space to shoot.)
) maps shift-arrows to pgup, pgdn, home and end (so shift-arrows wouldn’t be a good idea in this case). But that only runs DOS, so this argument is just about invalid. (Having said that, it’s nice that ZZT also allows using space to shoot.)