Made it to the Jam afterall!

Yesterday I was totally giving up because I couldn’t figure out the any kind of reasonable gameplay, and the whole game idea seemed like a bad choice and time was running out for the compo, which was the original goal. Failure seemed unavoidable. Then today when I got out of school there was still about 10 hours of time left for the Jam and I decided that I will just make the simplest gameplay idea I can think of… After 8 hours of solid coding, 10 minutes before the deadline I finally submitted the finished version. :)

I am happy that I reached my goal of Gettin’ Something Done even though it wasn’t 48 but 72 hours. The game turned out OK as well. Now I may rest.