{"author_name":"athanazio","cat":"LD #19 - Discovery - 2010","comments":[],"epoch":1292805180,"likes":0,"metadata":{"p_key":"67758","p_author":"athanazio","p_authorkey":"825","p_urlkey":"103561","p_title":"hide and seek \u2013 what I did","p_cat":"LD #19 - Discovery - 2010","p_event":"LD19","p_time":"1292805180","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"825","us_name":"athanazio","us_username":"athanazio","event_start":"1292544000","event_key":"5","event_name":"LD19"},"text":"<p>As expected this participation didnt reach the end with an complete game, but at least I moved forward in some research \ud83d\ude00 was able to create some nice pieces that I believe I will use soon or later :<\/p>\n <p>&#8211; store the user location and movement direction in a server<br \/>\n &#8211; make the server based on tomcat<br \/>\n &#8211; remove the inactive users from the list of current users<br \/>\n &#8211; make unity to send the current position and movement direction of an character<br \/>\n &#8211; receive on unity the result of http calls using POST<\/p>\n <p>now my next steps will be :<br \/>\n &#8211; beased on the list of objects from the server, keep track of the necessary objects to create and show.<\/p>\n <p>good luck all !<br \/>\n cheers<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/incomplete\/\" rel=\"tag\">incomplete<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/lessons-learned\/\" rel=\"tag\">lessons learned<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/not-this-time\/\" rel=\"tag\">not this time<\/a><\/p>","time":"December 19th, 2010 7:33 pm","title":"hide and seek \u2013 what I did"}