Bugfixing!

I got tired of trying to fix screen wrap, so I decided to just put an odd, unkown stone with a lot of shades of grey and black. I can’t help getting the feeling I have seen that stone somewhere, but oh well. I did not intend it to look like exactly like that stone, I might change it. Now for a major upgrade in the world of generation I am working on: Transfer all ores to different sprites instead of 1 sprite, and make the ORE detect the collision, not the player.