{"author_name":"xra","cat":"LD #19 - Discovery - 2010","comments":[],"epoch":1292751960,"likes":1,"metadata":{"p_key":"68021","p_author":"xra","p_authorkey":"3278","p_urlkey":"103824","p_title":"3:30am, 14 hours left","p_cat":"LD #19 - Discovery - 2010","p_event":"LD19","p_time":"1292751960","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"3278","us_name":"xra","us_username":"xra","event_start":"1292544000","event_key":"5","event_name":"LD19"},"text":"<p>Time to get some sleep. It is hard to believe I started this roughly 12 hours ago, slowww progress.\u00a0 I have most of the hard stuff working, stupid quaternions, now all I need to do is get the overall gameLoop running and then it will be on to polishing sounds and graphics if time permits.\u00a0 I was going to do level design by hand but have decided the rooms can be generated based on a template with different solutions per room, the gameLoop will have a rank that gradually escalates difficulty as the player successfully travels outward.\u00a0 There will be enemies.<\/p>\n <p><a rel=\"attachment wp-att-35481\" href=\"http:\/\/www.ludumdare.com\/compo\/2010\/12\/19\/330am-14-hours-left\/ld19_0\/\"><img class=\"alignnone size-medium wp-image-35481\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2010\/12\/LD19_0-300x168.jpg\" alt=\"\" width=\"300\" height=\"168\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2010\/12\/LD19_0-300x168.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2010\/12\/LD19_0-550x309.jpg 550w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>","time":"December 19th, 2010 4:46 am","title":"3:30am, 14 hours left"}