{"author_name":"ChainedLupine","cat":"LD #19 - Discovery - 2010","comments":[],"epoch":1292733060,"likes":0,"metadata":{"p_key":"68070","p_author":"ChainedLupine","p_authorkey":"1746","p_urlkey":"103873","p_title":"Woot!  Making progress on Introspect.","p_cat":"LD #19 - Discovery - 2010","p_event":"LD19","p_time":"1292733060","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"1746","us_name":"ChainedLupine","us_username":"chainedlupine","event_start":"1292544000","event_key":"5","event_name":"LD19"},"text":"<p><a href=\"http:\/\/www.gapingwolf.com\/ludumdare-builds\/Introspect-12192010002444\/\">Here&#8217;s another build for you!<\/a><\/p>\n <p>Level transitions and game-state saving is working.\u00a0 All of the dialog code is in place, too, and you can now collect memory orbs.<\/p>\n <p>Now that I am done with all the core game play stuff, it&#8217;s time to start working on levels and toss in another enemy or two.<\/p>","time":"December 18th, 2010 11:31 pm","title":"Woot!  Making progress on Introspect."}