It’s 4AM here in snowy Albion, so I’m calling it a night on my first Ludum Dare. Implemented a scripted animation controller, mouse-based movement controller, camera zoom and a basic environment. Also bubbles, but they don’t follow the player yet. When I wake up, I’ll try and turn this into something resembling a game. All done in Unity3D and Paint.net
For what it’s worth, the latest build is up at http://www.danstubbs.co.uk/Diver.html
I’m not expecting to have this finished by the compo deadline, but we’ll see. Night all!
