{"author_name":"moltanem2000","cat":"LD #19 - Discovery - 2010","comments":[],"epoch":1292722500,"likes":0,"metadata":{"p_key":"68104","p_author":"moltanem2000","p_authorkey":"1548","p_urlkey":"103907","p_title":"Water Works!","p_cat":"LD #19 - Discovery - 2010","p_event":"LD19","p_time":"1292722500","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"1548","us_name":"moltanem2000","us_username":"mortar","event_start":"1292544000","event_key":"5","event_name":"LD19"},"text":"<p>[\/pun]<\/p>\n <p>So yeah, water works more-or-less the way I envisioned it, it does in fact make lakes instead of rivers, but it just makes it that much more dangerous, which is good. The next thing to do is make ore float and do something about water&#8217;s dangerousness.<\/p>\n <p><img class=\"alignnone size-full wp-image-35021\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2010\/12\/LD19_screeny5_water.png\" alt=\"\" width=\"476\" height=\"475\" \/><\/p>\n <p>and after that it&#8217;s enemy time, I&#8217;m thinking a mole and the ever-mandatory ball of slime.<\/p>","time":"December 18th, 2010 8:35 pm","title":"Water Works!"}