24-ish hours in!
A bit over halfway! Here’s the screenshot of the current state: be warned, it’s ugly. But it’s 2/3 of the way to having gameplay ready, then I can spend the waning minutes of the compo working on polish.

Ugly, but a RTS/Puzzle hybrid based upon finding friends and avoiding foes.
The game is based upon the idea of discovering friends, and not being discovered by enemies. There’s a pseudo-plot to add if I have time, but that’s looking like a post-compo thing. The repeating shape is your beacon, cast out into space.