{"author_name":"bmcgames","cat":"LD #19 - Discovery - 2010","comments":[],"epoch":1292719320,"likes":0,"metadata":{"p_key":"68115","p_author":"bmcgames","p_authorkey":"3141","p_urlkey":"103918","p_title":"What a time to discover \u201cIt\u2019s Always Sunny In Philadelphia\u201d","p_cat":"LD #19 - Discovery - 2010","p_event":"LD19","p_time":"1292719320","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"3141","us_name":"bmcgames","us_username":"bmcgames","event_start":"1292544000","event_key":"5","event_name":"LD19"},"text":"<p>Well I sat on the theme for a total of 22 hours, not 18 as I&#8217;d originally tweeted (I hope my math improves as I go along), but mostly my problem stemmed from not wanting to do the obvious exploration\/dungeon crawling that I typically flock towards. I&#8217;ve written random dungeon generators for other projects and love RPG&#8217;s to death, but I figured for my first outing I&#8217;d have to do something a little more unique.<\/p>\n <p>Well nuts to that. I&#8217;m not creative or experienced enough to do something unique and meaningful. I wanted to go the whole self-discovery approach but I have no idea how to stick as complex a concept as that into a video game, let alone something fun. For my first LD I better bite off something I can actually chew, and it took 22 hours of beating myself up to get there. It seems that the theme of &#8220;discovery&#8221; is having a whole meta-meaning as I come to grips with the fact that I&#8217;m an incubator and not an overtly creative &#8220;build it out of thin air&#8221; type.<\/p>\n <div id=\"attachment_34947\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a rel=\"attachment wp-att-34947\" href=\"http:\/\/www.ludumdare.com\/compo\/2010\/12\/18\/what-a-time-to-discover-its-always-sunny-in-philadelphia\/disc1\/\"><img class=\"size-medium wp-image-34947\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2010\/12\/disc1-300x300.png\" alt=\"\" width=\"300\" height=\"300\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2010\/12\/disc1-150x150.png 150w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2010\/12\/disc1-300x300.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2010\/12\/disc1-550x551.png 550w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><p class=\"wp-caption-text\">I amaze myself sometimes. No I am not cheating.<\/p><\/div>\n <p>So I took an hour from my marathon session of &#8220;Sunny In Philadelphia&#8221; (who knew a recommended show would actually be good?) to take a classic and code it from scratch. And now that I have a base of a working game maybe I can incubate up a storm to make it a bit more challenging\/interesting. Because I&#8217;m already getting good at it (read: fluking out) and I&#8217;m running out of episodes!<\/p>\n <p>Have a play for yourself before I ramp up the difficulty or god help me try adding more graphics: <a href=\"http:\/\/bmcgames.com\/discovery\" target=\"_blank\">http:\/\/bmcgames.com\/discovery<\/a><\/p>","time":"December 18th, 2010 7:42 pm","title":"What a time to discover \u201cIt\u2019s Always Sunny In Philadelphia\u201d"}