Dat Water
Trying to make water work. it’s not doing so great. Here’s how it’s going to work:
- If there is an empty space below water it will fill up that space
- if there is a block below the water and space available on the sides, it fill flood up those sides
- Only downwards and vertical movement, in a way that makes underground rivers, not lakes.
- Water will probably instantly kill you, as a result you’ll have to make sure ore doesn’t fall in.
- Ores float in water; temptation

oh, and I also made the darkstone more beveled.
Once Water’s working I need to make it be dangerous, I’m still not sure whether to do insta-death or oxygen bar.
I’m also changing the game, whereas before it was going to be some sandbox thing; I don’t have enough time to do that. So your goal will be to collect a certain % of ore before time runs out (getting the same ore in a row gets you more points), and return to the surface with them. After water I’ll add enemies or something. maybe some details like trees and tree roots.