starting on my first Ludum Dare entry!

Here I go on my first entry, coffee is ready, mid afternoon here, a bit of a late start but thankfully the theme isn’t insane.  It is a very inviting theme.

I have a rough concept of what I’m going to do, but usually when working on things like this it ends up as an improvisation- just going with what is happening as my coding causes all sorts of unexpected oddities.  I’ll be using Unity, which I’m still learning, having moved on from Torque.  I am starting with their character controller script which is available in their standard packages for new projects, I really only need simple FPS control and might end up creating my own once I get enough momentum, but for starting out I need something quick to work with so I can focus on figuring out the important stuff.

I’m expecting the majority of work will be getting the environment interacting with the camera correctly, the user’s perception of their environment is going to assist in progression through the level.  Currently I’m not even sure if there will be enemies in the project, if there are they will probably be more like hazards to avoid and escape from rather than things to shoot at in combat.

more later!