Day one results

wow, lot of work done today.

I’ve ended up re-writing the game design 3 times so far, but i have ended up with what will most probably be the final game design.

things to come tomorrow:

win/lose condition

intro/outro

better assets, and background

PIRATE MODE

Download Current Build

instructions:

the goal is to discover the correct combination of items that make a specific face happy before a hypothetical time limit. The happier everyone is, the more the music plays.

left-right arrow to move left-right

left mouse button to “grab” an object

right mouse button to “fire the object”