Progress report 3: Getting there

Things are starting to come along alright and I’m catching up on my schedule. I have started to flesh the story out a bit more but will leave most of that for tonight while I’m trying to fall asleep but the basic jist of it is that you’re a caveman attempting to “discover” fire. this happens earlier on as the levels (hopefully) start to get more difficult. Thats when the goal shifts to telling over cavemen about your discovery.

Completed so far:

Sprite sheet/animation system.
Terrain collisions (Could use some tweeking).
Input.
Player movement.
Gravity.
Loading new levels on the fly.

I still have my work cut out for me if I want to finish on time.

As a side note, I’m finding this competition incredibly enjoyable and a great learning experience. I will deffinatly enter future LD’s too!