Making some progress
So I came up with a somewhat interesting idea for my game, and I decided to go with that, since I’m already a little behind. First, here’s a little screenshot of what’s going on so far:

Something's going on here
Also, as promised, I’ve written one (albeit small) function with my LOLCODE C/C++ header. Behold:
VOID ShortestPaths WIF GameNode POINTY startNode DONE
HAI
NUMBR i R 0 K
IM IN YR LOOP
IZ i BIGRLIEK numNodes ORLY
YARLY
OKBYE
KTHX
nodes WHICH i OKAI PRT dist R -1 K
i UPD K
KTHX
startNode LOOK dist R 0 K
startNode LOOK parent R NULL K
RecursiveRelax WIF startNode KDONE
KTHXBYE
Of course, I couldn’t do all this without a hearty breakfast…
