{"author_name":"Toeofdoom","cat":"LD #19 - Discovery - 2010","comments":[],"epoch":1292689260,"likes":1,"metadata":{"p_key":"68284","p_author":"Toeofdoom","p_authorkey":"2397","p_urlkey":"104087","p_title":"Spacebrick","p_cat":"LD #19 - Discovery - 2010","p_event":"LD19","p_time":"1292689260","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"2397","us_name":"Toeofdoom","us_username":"toeofdoom","event_start":"1292544000","event_key":"5","event_name":"LD19"},"text":"<p>As I mentioned in passing a little earlier, my game is named spacebrick. The main character is a brick with the goal of discovering every way to smash things and every possible thing to smash. All effort so far has been on code\/gameplay stuff, art and (hopefully) music\/sound comes tomorrow.<\/p>\n <p style=\"text-align: center\"><img class=\"aligncenter\" src=\"http:\/\/images.toeofdoom.com\/gallery\/d\/130-1\/spacebrick.png\" alt=\"SMASH\" width=\"500\" height=\"375\" \/><\/p>\n <p>So far there&#8217;s only one type of enemy to smash, and the spacewindows (interstellar portals, indicated by the arrows) are indestructible. There&#8217;s also only one way to smash them, which is to crash into them. However, universe generation is up and running.<\/p>\n <p>Use WASD or the arrow keys to move.<\/p>\n <p><a href=\"http:\/\/www.toeofdoom.com\/dev\/ld19\/\">Play the current build.<\/a><\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/progress\/\" rel=\"tag\">progress<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/screenshot\/\" rel=\"tag\">screenshot<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/unity\/\" rel=\"tag\">unity<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/update\/\" rel=\"tag\">update<\/a><\/p>","time":"December 18th, 2010 11:21 am","title":"Spacebrick"}